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	<title>Comments for Selfish Programming</title>
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	<link>http://www.selfishprogramming.com</link>
	<description>- HATE SOMETHING, CHANGE SOMETHING, MAKE SOMETHING BETTER -</description>
	<pubDate>Fri, 21 Nov 2008 01:02:27 +0000</pubDate>
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		<title>Comment on XPDay France: Une rétrospective by Real Options: Next Stop XPDay London 2008 &#124; Selfish Programming</title>
		<link>http://www.selfishprogramming.com/2008/05/13/xpday-france-une-retrospective/#comment-106</link>
		<dc:creator>Real Options: Next Stop XPDay London 2008 &#124; Selfish Programming</dc:creator>
		<pubDate>Thu, 13 Nov 2008 22:16:20 +0000</pubDate>
		<guid isPermaLink="false">tag:blogger.com,1999:blog-15509869.post-2417416920334253177#comment-106</guid>
		<description>[...] Pascal and I began working on the idea of a Real Options game after co-presenting a Real Options session at SPA 2008 with Chris back in March this year. Within a month, Pascal and I had a first version of the Real Options Space Game ready for trial in London. Since then, we&#8217;ve played it at Agile North and XPDay France. [...]</description>
		<content:encoded><![CDATA[<p>[...] Pascal and I began working on the idea of a Real Options game after co-presenting a Real Options session at SPA 2008 with Chris back in March this year. Within a month, Pascal and I had a first version of the Real Options Space Game ready for trial in London. Since then, we&#8217;ve played it at Agile North and XPDay France. [...]</p>
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		<title>Comment on Once More, With Feeling by Real Options: Next Stop XPDay London 2008 &#124; Selfish Programming</title>
		<link>http://www.selfishprogramming.com/2008/04/28/once-more-with-feeling/#comment-105</link>
		<dc:creator>Real Options: Next Stop XPDay London 2008 &#124; Selfish Programming</dc:creator>
		<pubDate>Thu, 13 Nov 2008 22:14:46 +0000</pubDate>
		<guid isPermaLink="false">tag:blogger.com,1999:blog-15509869.post-2165773287477491585#comment-105</guid>
		<description>[...] of the Real Options Space Game ready for trial in London. Since then, we&#8217;ve played it at Agile North and XPDay [...]</description>
		<content:encoded><![CDATA[<p>[...] of the Real Options Space Game ready for trial in London. Since then, we&#8217;ve played it at Agile North and XPDay [...]</p>
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		<title>Comment on Happy Diwali! by Thinking for a Change &#187; Being professional - pt. 3</title>
		<link>http://www.selfishprogramming.com/2008/10/28/happy-diwali/#comment-104</link>
		<dc:creator>Thinking for a Change &#187; Being professional - pt. 3</dc:creator>
		<pubDate>Thu, 13 Nov 2008 21:34:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfishprogramming.com/?p=1201#comment-104</guid>
		<description>[...] course, we all respect each other. That goes without saying, which is why this value was left out of the original Agile values. But then why do we still see [...]</description>
		<content:encoded><![CDATA[<p>[...] course, we all respect each other. That goes without saying, which is why this value was left out of the original Agile values. But then why do we still see [...]</p>
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		<title>Comment on Challenge Your Personal Agility by Thinking for a Change &#187; Being professional - pt. 2</title>
		<link>http://www.selfishprogramming.com/2008/09/26/challenge-your-personal-agility/#comment-97</link>
		<dc:creator>Thinking for a Change &#187; Being professional - pt. 2</dc:creator>
		<pubDate>Sun, 09 Nov 2008 18:34:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfishprogramming.com/?p=372#comment-97</guid>
		<description>[...] Coach: Blaming is much easier, isn&#8217;t it? Is there more to being [...]</description>
		<content:encoded><![CDATA[<p>[...] Coach: Blaming is much easier, isn&#8217;t it? Is there more to being [...]</p>
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		<title>Comment on Making the Invisible Visible by Agile Fairytales at AYE &#124; Selfish Programming</title>
		<link>http://www.selfishprogramming.com/2008/10/15/making-the-invisible-visible/#comment-96</link>
		<dc:creator>Agile Fairytales at AYE &#124; Selfish Programming</dc:creator>
		<pubDate>Sun, 09 Nov 2008 10:55:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfishprogramming.com/?p=945#comment-96</guid>
		<description>[...] you&#8217;re an avid Agile Fairytale game player, you can read about the experience of your British Agile Fairytale counterparts and see how they [...]</description>
		<content:encoded><![CDATA[<p>[...] you&#8217;re an avid Agile Fairytale game player, you can read about the experience of your British Agile Fairytale counterparts and see how they [...]</p>
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		<title>Comment on SimBlogging: AYE 2008 Retrospective by George Dinwiddie</title>
		<link>http://www.selfishprogramming.com/2008/11/07/simblogging-aye-2008-retrospective/#comment-95</link>
		<dc:creator>George Dinwiddie</dc:creator>
		<pubDate>Sat, 08 Nov 2008 22:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfishprogramming.com/?p=1251#comment-95</guid>
		<description>Hi, Portia.  I enjoyed meeting you at AYE 2008.

I noticed your recommendation to "make explicit the learnings and actions from the discussions."  Having received various training from Jerry Weinberg, most recently the Experiential Training Workshop he presented Thursday with Esther Derby, I can tell you why these sessions do not do so.

The learning of these sessions is not a transfer of knowledge from one person to another.  It's an elicitation of understanding within the participant.  The goal is to create an environment where the participant will learn something--not so much to teach the participant something the session leader knows.

It's quite frequently the case that the participant may learn something different than the session leader intends.  Should the session leader say, "No, you didn't learn that.  This is what you learned," or allow the participant to own the learning?

It always takes me awhile to digest the sessions at AYE.  Sometimes when I go back through my notes, I notice new learnings much later, when I have a different perspective.  And I can assure you that I'm still actively processing the lessons from the Problem Solving Leadership workshop I attended a couple years ago.

While this style of learning may lead to less explicit lessons, it seems to lead to more permanent and profound ones.</description>
		<content:encoded><![CDATA[<p>Hi, Portia.  I enjoyed meeting you at AYE 2008.</p>
<p>I noticed your recommendation to &#8220;make explicit the learnings and actions from the discussions.&#8221;  Having received various training from Jerry Weinberg, most recently the Experiential Training Workshop he presented Thursday with Esther Derby, I can tell you why these sessions do not do so.</p>
<p>The learning of these sessions is not a transfer of knowledge from one person to another.  It&#8217;s an elicitation of understanding within the participant.  The goal is to create an environment where the participant will learn something&#8211;not so much to teach the participant something the session leader knows.</p>
<p>It&#8217;s quite frequently the case that the participant may learn something different than the session leader intends.  Should the session leader say, &#8220;No, you didn&#8217;t learn that.  This is what you learned,&#8221; or allow the participant to own the learning?</p>
<p>It always takes me awhile to digest the sessions at AYE.  Sometimes when I go back through my notes, I notice new learnings much later, when I have a different perspective.  And I can assure you that I&#8217;m still actively processing the lessons from the Problem Solving Leadership workshop I attended a couple years ago.</p>
<p>While this style of learning may lead to less explicit lessons, it seems to lead to more permanent and profound ones.</p>
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	<item>
		<title>Comment on SimBlogging: AYE 2008 Retrospective by Thinking for a Change &#187; SimBlogging: AYE 2008 Retrospective</title>
		<link>http://www.selfishprogramming.com/2008/11/07/simblogging-aye-2008-retrospective/#comment-94</link>
		<dc:creator>Thinking for a Change &#187; SimBlogging: AYE 2008 Retrospective</dc:creator>
		<pubDate>Fri, 07 Nov 2008 02:37:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfishprogramming.com/?p=1251#comment-94</guid>
		<description>[...] &#8216;SimBlogging&#8216; offers a his and hers viewpoint where Pascal and Portia timebox-blog as a pair on the same topics simultaneously [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8216;SimBlogging&#8216; offers a his and hers viewpoint where Pascal and Portia timebox-blog as a pair on the same topics simultaneously [...]</p>
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		<title>Comment on SimBlogging: Agile 2008 Toronto Visit by Thinking for a Change &#187; Simblogging: AYE 2008 Retrospective</title>
		<link>http://www.selfishprogramming.com/2008/08/09/simblogging-agile-2008-toronto-visit/#comment-93</link>
		<dc:creator>Thinking for a Change &#187; Simblogging: AYE 2008 Retrospective</dc:creator>
		<pubDate>Fri, 07 Nov 2008 02:35:05 +0000</pubDate>
		<guid isPermaLink="false">tag:blogger.com,1999:blog-15509869.post-4331774549898941452#comment-93</guid>
		<description>[...] &#8216;SimBlogging&#8216; offers a his and hers viewpoint where Pascal and Portia timebox-blog as a pair on the same topics simultaneously [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8216;SimBlogging&#8216; offers a his and hers viewpoint where Pascal and Portia timebox-blog as a pair on the same topics simultaneously [...]</p>
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		<title>Comment on Agile Fairytales at AYE by SimBlogging: AYE 2008 Retrospective &#124; Selfish Programming</title>
		<link>http://www.selfishprogramming.com/2008/11/04/agile-fairytales-at-aye/#comment-92</link>
		<dc:creator>SimBlogging: AYE 2008 Retrospective &#124; Selfish Programming</dc:creator>
		<pubDate>Fri, 07 Nov 2008 02:34:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.selfishprogramming.com/?p=1232#comment-92</guid>
		<description>[...] mirror on the wall, who&#8217;s the fairest of them all?&#8217;: The session was such a success we continued playing the Snow White and Seven Dwarves Kanban Game at the dinner [...]</description>
		<content:encoded><![CDATA[<p>[...] mirror on the wall, who&#8217;s the fairest of them all?&#8217;: The session was such a success we continued playing the Snow White and Seven Dwarves Kanban Game at the dinner [...]</p>
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	<item>
		<title>Comment on Fairytale and Fantasy by Agile Fairytales at AYE &#124; Selfish Programming</title>
		<link>http://www.selfishprogramming.com/2008/08/08/fairytale-and-fantasy/#comment-91</link>
		<dc:creator>Agile Fairytales at AYE &#124; Selfish Programming</dc:creator>
		<pubDate>Tue, 04 Nov 2008 14:45:42 +0000</pubDate>
		<guid isPermaLink="false">tag:blogger.com,1999:blog-15509869.post-695438014629591090#comment-91</guid>
		<description>[...] can read more about the Snow White and Seven Dwarves Kanban game here. The game and all related materials are freely available under the Creative Commons license. You [...]</description>
		<content:encoded><![CDATA[<p>[...] can read more about the Snow White and Seven Dwarves Kanban game here. The game and all related materials are freely available under the Creative Commons license. You [...]</p>
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